Finger Gun logo

Side Quests Welcome.

A cooperative crew crafting AI tools, tabletop games & creative workflows. Think campfire energy with production standards.

Who we are

A cooperative crew making useful weird stuff

Finger Gun sits at the intersection of creativity, code, and structured chaos. We make products people enjoy using — while keeping process, quality, and collaboration crisp enough for real work.

  1. 1. Fun is a feature

    We use tone, motion, and visual personality on purpose. Delight should feel intentional, not accidental.

  2. 2. Ship with backbone

    We move fast, but still test assumptions, simplify architecture, and avoid novelty for novelty's sake.

  3. 3. Build together

    Cooperative means transparent process, shared ownership, and fast feedback loops with collaborators.

6+

Projects live or in active build

100%

Playful by design

New ideas in backlog

24/7

Curiosity & coffee dependency

Active quests

Things that shouldn't exist — now useful

From AI infrastructure to tabletop creativity tools, our portfolio stays intentionally weird and responsibly shipped.

Open source
TypeScript Agents

sisu

Grit-powered agents with practical guardrails.

A lightweight framework for turning intent into action with explicit tooling and reliable execution flow.

Private beta
Game AI

Reframe

Your city becomes a photo quest board.

A location-based photo discovery game with AI-assisted visual matching and challenge design.

Coming soon
Open source
AI Specs

ProjectSpecs

Specs that keep up with reality.

An AI-native spec layer that keeps requirements structured, traceable, and useful across delivery.

View on GitHub →
Open source
TTRPG Toolkit

Dragonbane Unbound

Run sessions at the speed of play.

A local-first platform for campaigns, modular rules, and community-ready tabletop workflows.

View on GitHub →
Open source
AI WordPress

Linopress

Prompt to shipped WordPress build.

An agentic creator that provisions, builds, validates, and packages WordPress projects with self-healing loops.

Private
TTRPG AI

Homunculus

Invisible HUD for tabletop sessions.

A low-friction session assistant that surfaces campaign context and rules while keeping attention on players.

Currently private

The trail map

How we build with partners

Our cooperative process keeps the playful energy high while making sure work stays clear, scoped, and deliverable.

  1. 01

    Frame the challenge

    We align on outcomes, constraints, and what "good" means before writing code.

  2. 02

    Prototype the spark

    We test bold ideas quickly with rough but functional prototypes and immediate feedback.

  3. 03

    Harden the build

    We tighten UX, architecture, and reliability so the concept can survive real-world use.

  4. 04

    Ship and iterate

    We release early, learn quickly, and keep momentum through short, focused iteration cycles.

Bring us your side quest

Have a weirdly useful idea?

Bring the concept. We bring the collaborative firepower and the delivery discipline.

Reach out on socials, or track down lejahmie: